namespace Verse;

public enum AltitudeLayer : byte
{
	Terrain,
	TerrainScatter,
	Floor,
	Conduits,
	FloorCoverings,
	FloorEmplacement,
	Filth,
	Zone,
	SmallWire,
	LowPlant,
	MoteLow,
	Shadows,
	DoorMoveable,
	Building,
	BuildingBelowTop,
	BuildingOnTop,
	Item,
	ItemImportant,
	LayingPawn,
	PawnRope,
	Projectile,
	Pawn,
	PawnUnused,
	PawnState,
	Blueprint,
	MoteOverheadLow,
	MoteOverhead,
	Gas,
	Skyfaller,
	Weather,
	LightingOverlay,
	VisEffects,
	FogOfWar,
	WorldClipper,
	MapDataOverlay,
	MetaOverlays,
	_Count
}
